They each look a little different!

The History of Video Games
Learning Objective: Learn about the history of video games, from OXO and Pong to Minecraft and Mario Kart.
Imagine it’s 73 years ago. You’re playing one of the first video games. The computer is huge. It takes up a whole room!
The game is called OXO. No one has ever seen anything like it. It’s amazing.
What’s the game? Tic-tac-toe.
That might not sound super fun to us. But in 1952, this game used exciting new technology. Technology is an invention or machine that comes from science and research.
Back then, OXO was just for computer scientists. But soon, more people would be able to play video games.
Arcade Games
In the 1970s, a company created a game called Pong. It was like tennis on a screen. Pong was a massive hit. Millions of people played it!
Soon more complex games came along, like Space Invaders and Pac-Man. People went to arcades to play them.
Arcades were rooms full of video game machines. There, you would see flashing lights and hear the beeping sounds of people playing video games.
Games at Home
By the 1980s, there were new ways to play video games. People could play video games at home with technology like the Nintendo Entertainment System. They played games like The Legend of Zelda at home. Gamers did not need to go to arcades anymore.
In 1989, the first Game Boy came out. You could hold it in your hands. This fun new technology let people play games like Super Mario Land on the go.
Video Games Today
Today millions of video games exist. Billions of people play them. Do you like the massively popular Minecraft, Candy Crush, and Mario Kart 8 Deluxe? Video games have come a long way from tic-tac-toe!
Lego People Timeline
OXO (OXO); SDym Photography/Alamy Stock Photo (Arcade Cabinet); Shutterstock.com (Pong, Roblox); INTERFOTO/Alamy Stock Photo (Game Boy)
1952: OXO
1970s: arcade games
1989: Game Boy
Today: games on mobile phones
Implementation
- Small group; whole group; independent reading
Pairings and Text Connections
- “Should We Play Video Games Today?,” this issue’s debate, pairs with this article about video games.
Before-Reading Resources
- Text Preview Bookmarks
(5 minutes) Kids can cut out the nonfiction bookmark and use it to preview the text.
- Play the Vocabulary Slideshow
(5 minutes) Help students become familiar with the vocabulary words they will see in the article.
- Video: Video Games Then and Now
(3 minutes) Show students a short video that gives an overview of video games from the past through today.
(5 minutes) Kids can cut out the nonfiction bookmark and use it to preview the text.
(5 minutes) Help students become familiar with the vocabulary words they will see in the article.
(3 minutes) Show students a short video that gives an overview of video games from the past through today.
Suggested Reading Focus
Nonfiction text features (20 minutes)
- Point out the bar on the right side of the page. Do students know what this is? Hint: The headline tells you. (It’s a timeline.)
- Explain that a timeline shows the order in which things happened. You can see how long ago each thing happened on the arrow.
After-Reading Skills Practice
(15 minutes for each activity)
- Quiz: Comprehension check
- Video Games Crossword: Students can fill in the answers to clues about video games to complete this themed crossword puzzle.